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Creating a New School Culture - By R. Garry. Shirts, Ph.D., October 2008

The 6 Myths of Creativity by Bill Breen from Fast Company magazine

Why I Hate Reality TV - By R. Garry. Shirts, Ph.D., January 2005

Presentation Before The American Water Works Association - By R. Garry. Shirts, Ph.D., with Mr. Jack Markel, American Water Works

Pumping the Colors was originally developed for a group of Ford Aerospace engineers. They were having problems working together and they asked us to develop a simulation that would help them solve this problem. That was in 1988. Since then, we’ve greatly improved the process as we’ve run it with many different groups and individuals...

Ten "Mistakes" Commonly Made by Persons Designing Educational Simulations and Games - By R. Garry Shirts

(Reprinted by permission of Society for Academic Gaming and Simulation in Education and Training Journal, October, 1975).

If someone were to ask me to identify the mistakes most often made by game designers, including myself, I would, after assuring myself that the questioner understands that game design is a very personal activity and that there are no right answers, reply in the following dogmatic manner...

Philosophy of Science, What Is a Game? - by Bernard Suits, University of Waterloo

Prompted by the current interest of social and behavioral scientists in games and encouraged by the modest belief that it is not demonstrably impossible for philosophers to say something of interest to scientists, I propose to formulate a definition of game playing.

Barbara Steinwachs describes BaFá BaFá

Note: Garry Shirts sent out a request for facilitators for BaFa' BaFa' to the NASAGA (North American Simulation and Games Association) news list. In reponse to that request one of the NASAGA members asked, "What is BaFá BaFá?" This is Barbara Steinwachs answer. Reprinted by permission of Barbara Steinwachs.

Ten Secrets of Successful Simulations

This article by Garry Shirts originally appeared in the October 1992 issue of Training magazine. It presents 10 suggestions for developing effective simulations. It is based on Garry Shirts' experience in designing more than 40 simulations and experiential programs.

Ten Secrets of Successful Simulations in PDF format.PDF file

Inventory of Hunches About Simulation Games

Hall Sprague of the Western Behavioral Sciences Institute wrote this article at the end of a research project conducted by Project Simile. The project was designed to investigate the effectiveness of simulations in education. Simulation Training Systems grew out of Project Simile in the late 60's.

Taxonomy of Simulation Related Activities

This article by Garry Shirts presents a taxonomy for classifying different types of "simulation" activities. It's original purpose was to clarify the confusion created by indiscriminate use of the words "simulation" "games" and "contests."

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